version, launched just a couple of weeks before the official app was released. It appears to be a case of corporate influence, and is particularly unsettling given the public availability of the Steam API, which was likely leveraged for even the most well-crafted unofficial Steam app. There was a similar situation of disappearing apps when Sony first launched its Android-powered gaming phone, the Xperia PLAY. A string of game emulators, many of which supported console games for Sony and Nintendo, found they were no longer welcome in the Android Market.
AllJoyn connects local Android gamers
Despite the back door policies, it’s clear that the social side of gaming will prevail. Qualcomm is also hoping to get in on the fun as it works on a peer-to-peer proximity-based sharing technology that can be used for gaming and streaming media between Android devices. Called AllJoyn, it simplifies device-to-device communication and can be integrated into apps, including games. Using your Android device’s Wi-Fi or Bluetooth connectivity, AllJoyn removes the barrier of manually connecting or pairing devices so you can get straight to the fun. Demoed at CES this year, AllJoyn is being continuously explored for new areas of integration.