The Imaginary Range titles make for a very interesting gaming concept. A comic book adventure game with objects hidden within the panels and several mini-games that you must beat in order to progress, all wrapped in a balls to the wall kind of fantasy story. If nothing else, this is the single most original idea Square Enix has had in ages. Unfortunately, the novelty of it all just isn’t enough, and the app is way too buggy and unstable to be truly enjoyable. All of this remains true for Imaginary Range Ep.2.
From what I can gather, the story is one part The Matrix, one part The Godfather, and about three parts Final Fantasy. It involves people who are dead or sleeping or whatever inside these pod devices, which seem to take them into various imaginary dream worlds, hence the title. They seem to be the gods of their own worlds, and it’s easy for people to get lost within them, unable to tell reality from fiction. Our heroes have these pad devices which allow them to manifest weapons and other objects in each world, and they’re out to destroy each dream world. The connections between characters are very unclear at this point, and the story could really have used a better set up. I’ve played both apps to the end, and while you can figure some things out, a lot of it is quite confusing.
The comic section of the app functions just like any digital comic book reader, much like the official Download the free Appolicious Android app