I don’t know about the rest of you, but I have been thoroughly enjoying this resurgence of the Roguelike genre in the last couple years, thanks to games like The Binding of Isaac on PC, and numerous rougelikes on iOS. The latest one being Heroes of Loot from OrangePixel, a developer that usually makes platformers, but always makes retro goodness. It’s an extremely basic, almost stupefyingly simple game that is nonetheless addicting as possible.
Basically this is a dungeon crawler in which you mow through huge numbers of enemies ala Gauntlet, with perma-death for your characters, multiple classes plus unlocks, a crazy streamlined quest system, and the gameplay of a twin stick shooter. Well, that’s actually not really accurate. You don’t even aim your attacks. Everything is done through one button with auto-aim, like in certain arcade shooters such as free version, which I’d recommend.