Android App Video Review: Extreme Evasion

Dec 9, 2011
Games
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Extreme Evasion is a new tilt based evasion game from developer TOAST. You simply go around avoiding enemies and collecting objects in the games various modes, and it’s very similar to games like Hyperlight HD (except that game is much better). It has a similar bright and colorful neon visual style, but the poor tilt mechanics nearly ruin this game.

After a quick front loaded tutorial explaining what’s what, you can pick from three modes and start playing. The stage mode is your basic campaign, with a series of unique and increasingly challenging levels. Here you’re goal is usually to collect enough blue energy orbs, or some other item, to open the warp gate to the next level. Touching the screen in any mode will activate Matrix Mode, which causes everything to slow down into bullet time so you can get out of hairy situations. There’s also a button solely used for readjusting your tilt at any given time. The other modes, Extreme and Original. Are both basically survival modes, in which you just avoid enemies and rack up as many points as you can, keeping your orb collection combo high.

Now on to the bad. The tilt controls are pretty terrible. You’ll constantly have to readjust them, and they never feel quite right. Sometimes you’ll tilt to the right to move right, but for no reason at all you crawl along at snail’s pace, unable to outrun danger. There is no way to adjust the sensitivity of the tilt, only to reset it’s position. This ruins a lot of the game right off the bat, and makes the later levels in Stage mode that much harder. While you play and amass lots of points, you’ll rank up. Ranking up, getting high scores, and progressing through the Stage mode will unlock new ships for Extreme and Original mode. I was unable to do so, though. Also, selecting the “https://itunes.apple.com/us/app/apple-store/idcom.appolicious.android?mt=8″ app_id=”350906” target=”_blank”>Download the free Appolicious Android app

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Andrew Koziara

Andrew Koziara is a lifelong gamer and metal head. When he isn’t playing or reviewing games, he’s making them at Tribeca Flashpoint Academy. Check out his Twitter page here.

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